state = {
	id = 415
	name = "STATE_415"
	resources = {
		aluminium = 3.000
	}

	history = {
		owner = TAL
		victory_points = {
			5064 5
		}
		buildings = {
			infrastructure = 0
			internet_station = 0

		}
		add_dynamic_modifier = { modifier = renewable_capacity_factor_dyn_mod }
		set_variable = { state_renewable_capacity_factor_modifier_var = 0.45 }
		add_core_of = AFG
		add_core_of = TAL
		

	}

	provinces = {
		5064 6099
	}
	manpower = 350000
	buildings_max_level_factor = 1.000
	state_category = state_04
}
